In this session of Skull and Shackles, the castaways return to base camp to recover from their battle against the kuru. They decide to assemble an attack force made up of Quade, Dalvika, De’de, Sasha, and Jask. Tidus lags behind, promising to meet up with the others later. The group then proceeds to travel west along the well-used hunting trail. Along the way, Quade is struck by a poisoned dart trap, but his fey defenses luckily saves him from being pricked by the dart. Moving on, the group ventures a quick detour north to explore the end of the trail. They come across another abandoned campsite upon the cliff side. Sasha is able to determine that the inhabitants of the camp were attacked by a larger force and defeated. Everyone, including the dead, were taken away somewhere south. Quade finds a dagger hidden among the rocks, the blade is etched with a pair of crossed praying mantis claws, the same symbol matching Sasha’s tattoos.
Finding a old trail west, the group decides to explore it. What they discover is a giant carcass of a crab. As they move closer to inspect the crab, the carcass animates and a nasal bird like voice threatens them to go away. Dalvika is able to convince the owner of the voice to reveal itself, a crazed tengu by the name of Pezcock, the last surviving member of the Crow’s Tooth. They learn that Pezcock has lived on the island for some time and knows quite alot about the cannibals to the south. Dalvika is able to convince Pezcock to join the party when he explains that Quade is the captain of their group. Relieved to join a new crew, the jinx eater joins the band.
The group then heads south along the trail, having a brief encounter with a wandering cave fisher, and then eventually meeting up with Tidus. With the group reunited with the reaver of Besmara, the band heads south to the lighthouse, despite the fact that Tidus keeps threatening he wants to eat the tengu.
The castaways eventually reach the outskirts of the old Chelish lighthouse, and after some planning on how to infiltrate the kuru base, Quade decides to take the direct approach. Their daring approach alerts the two sentries at the watchtower, who rouses the entire compound to the presence of the intruders. The sylvan swashbuckler Quade nimbly avoids the Shiv dragon guarding the gates of the walled compound and then begins to scale the gate itself. Meanwhile the others approach the walls of the gate, with the blue goblin Dalvika using her mind magic to put two of the sentries at the watch tower to sleep. Tidus finishes the shiv dragon with his skill at arms with the falcata. When Quade finally lands on the other side of the gate, he is alone to deal with the on rushing assault of blood thirsty kuru warriors, enraged due to the drums of their warrior skalds. The sylvan warrior is able to avoid many of their attacks and redirect it, all the while he attempts to open the gate. Once the gate is finally down, De’de uses his mind magic to set the remaining frenzied kuru on fire.
Watching from the light house’s balcony, the pale skin leader of the kuru retreats within the tower once he sees spell casters among the intruders. With Tidus slaughtering the last of the kuru warriors, Dalvika is able to intimidate the other kuru villagers to back down. Before they can launch their raid on the light house, Quade notices nearby on a table is the rotted corpse of Ieana, the cyphermage. The adventurers decide to investigate the problem later and deal with the threat of the kuru leader. They fight their way into the light house, eventually confronting King Klorak’s lieutenant, Master Scourge.
Realizing that he is defeated, Master Scourge promises to surrender and give the group information on where Klorak went if they spare his life. Quade is able to convince the others in sparing the kuru leader, learning that Master Scourge’s real name is Peachey Carnehan. Carnehan and Klorak Dravot were castaways of the Thrune’s Fang, a ship transporting firearm ammunition to Port Peril. When they found themselves on the Shiv, they were able to trick the local kuru into sparing their lives and survived by the power of their wits. Carnehan would had left the Shiv years ago, but Klorak wanted to stay and live as a king.
Carnehan reckons that there is something wrong with Klorak, more so then usual, ever since a kuru hunter arrived with the body of a Varisian girl and a new castaway captive. Klorak secluded himself with the kuru hunter, not emerging for a whole day. Upon the next morning, Klorak became obsessed with the Red Mountain, believing that there may be some sort of hidden treasure there. He gathered a small contingent of kuru warriors and left the compound, leaving Carnehan in charge. As for the castaway captive, the kuru killed and devoured him.
The corpse of the girl? They left the corpse alone, believing it to be fouled by a evil spirit.
With this news and after examining Ieana’s corpse, Jask determines that a parasitic monster has been possessing the Varisian girl for some time as the body has been dead for years. They also learn that the castaway captive murdered and cannibalized by the kuru was none other then Captain Kovack.
The session ends with the party leaving behind the old Chelish lighthouse with their new captive and guide, Peachey Carnehan.